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 23rd Thursday - WASP - 21:00 CEST / 20:00 BST

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jk2p
Riina
Noddy
7 posters
AuthorMessage
Noddy
Admin
Noddy


Posts : 271
Points : 485
Join date : 2012-07-03
Age : 29
Location : United Kingdom

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyWed May 22, 2013 11:38 pm

23rd Thursday - WASP - 21:00 CEST / 20:00 BST


Organised Through : ADIOS
Steam Profile : http://steamcommunity.com/profiles/76561198009137218/

Maps & Server

Result = N/A
Logs = N/A

[Server Use] = Home
Connect String = connect 195.122.134.153:27015; password strangerdanger

[1] = pl_upward

[2] = pl_upward

{Map/Server Notes} = A decent match up before tomorrows official

{Relevant Links}
Teams UGC Page - N/A
Chatlogs (Admin Only) - https://crysomemore.forumotion.co.uk/t358p30-chatlog-dumping-thread#2169

Classes

[Scout] = Noddy

[Soldier] = TBC

[Pyro] = Cafuzo

[Demoman] = Jaykay

[Heavy] = Le Blarh

[Engineer] = Darkshade

[Medic] = Beta

[Sniper] = Shimmy

[Spy] = Oslo

{Class Notes} Not sure on our current soldier, as we still need to find one!

{Match Notes} N/A
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http://www.twitch.tv/thelastnoddy
Riina

Riina


Posts : 25
Points : 35
Join date : 2013-05-03
Age : 35
Location : Betas faggot Dungeon

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyThu May 23, 2013 10:10 pm

I can play if needed.
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jk2p

jk2p


Posts : 40
Points : 43
Join date : 2013-01-07
Age : 27
Location : Kent, England

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyThu May 23, 2013 11:22 pm

Yeah I can't play tonight, sorry
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leblarh

leblarh


Posts : 61
Points : 103
Join date : 2013-03-16
Age : 30
Location : At Betas place

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyThu May 23, 2013 11:36 pm

jk2p the scrub, well we have a engi trial today.
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Betasmile

Betasmile


Posts : 36
Points : 54
Join date : 2013-03-16
Age : 23
Location : The Candy Van of Friendship and Joy

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyFri May 24, 2013 12:11 am

Weren't we supposed to trial it on a koth map?
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Betasmile

Betasmile


Posts : 36
Points : 54
Join date : 2013-03-16
Age : 23
Location : The Candy Van of Friendship and Joy

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PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyFri May 24, 2013 1:43 am

Also, if Cpt. Casual JayKay can't play, I suppose I'll have to demo and riina will medic.
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CaFuZo




Posts : 47
Points : 54
Join date : 2012-07-29
Age : 29
Location : Lithuania, Vilnius

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyFri May 24, 2013 7:22 am

We all got a major problem with enemy spy. He just didn't die as he was using spycicle and dead ringer combo (he mostly went down, literally, into the pit, because I couldn't reliably kill him). Calling "spy down" without actually making sure he's down and also letting me to deal with spy alone were our mistakes which I want to point out. I know that it's "my job" to take care of spies, but with spycicle I can't do much alone. I may have played worse than usually and it might have been my fault though.
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Riina

Riina


Posts : 25
Points : 35
Join date : 2013-05-03
Age : 35
Location : Betas faggot Dungeon

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyFri May 24, 2013 9:24 am

Aww Cafuzo! Don't blame yourself, we all had a few mistakes really. I had super bad positioning and made really bad decisions, I'm really aware of that one! I'm not exactly clear minded at the moment!

Slayer set up in a strange place, and didn't retreat with Rob saying to do so. The strange setup was why I said for a set up in the other place, as we didn't seem to hold well when it was on the cliff. At the bottom of the hill usually works very well with us. This was clear by the time change from 4 to 6/7mins.

I didn't notice many calls on what the other spy was using, what the med was using etc etc at the start of each round from Oslo either. Oslo is a good spy, but I think unlike Ashen who does it on instinct, Oslo needs to be told to check.

When we were defending, we let the blue engy place a sentry by the cart on the last point on numerous occasions. This stopped me from being able to retreat from the room above (it was what killed me), and I also noticed it caused some issues for Noddy.
Back to third point, I think we should have been holding with Blargh on the small balcony with medic in the little house, rather than on the corner. We can retreat easily from there, we can see what is happening much clearer, we can prevent them from going under and getting behind and also it is much harder for a spy to get behind blargh or the medic.

Overall it was a good scrim, we maybe just let them get away with too much... considering each time we were out by just under a minute.
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Yozer247




Posts : 5
Points : 9
Join date : 2013-04-19
Age : 26

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptyFri May 24, 2013 9:26 am

CaFuZo wrote:
We all got a major problem with enemy spy. He just didn't die as he was using spycicle and dead ringer combo (he mostly went down, literally, into the pit, because I couldn't reliably kill him). Calling "spy down" without actually making sure he's down and also letting me to deal with spy alone were our mistakes which I want to point out. I know that it's "my job" to take care of spies, but with spycicle I can't do much alone. I may have played worse than usually and it might have been my fault though.

Spycicles a bitch to deal with, Dr alone is annoying but add in fire immunity and they so easily slip away and in the time it gets them back in position for a stab, their knife regens.
If the spy is using this combo, someone's going to have to help the pyro take him down because fire won't do it. At least helping with a spray of bullets or an explosion will do until the spycicle effect wears out and then the pyro can deal with him.
If the pyro gets no help in catching him and the spy constantly gets away, the spy will simply keep going for the stabs and using dr to get away. This puts huge pressure on the pyro because he has to constantly be spy checking, unsure if the spy is dead or not. Eventually the spy just will start getting more stabs over time because of the amount of opportunites they are able to get and then the pyro feels like a complete tart.

Why spycicle is annoying as shit, by yozer
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CaFuZo




Posts : 47
Points : 54
Join date : 2012-07-29
Age : 29
Location : Lithuania, Vilnius

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptySat May 25, 2013 12:26 am

Yozer247 wrote:
CaFuZo wrote:
We all got a major problem with enemy spy. He just didn't die as he was using spycicle and dead ringer combo (he mostly went down, literally, into the pit, because I couldn't reliably kill him). Calling "spy down" without actually making sure he's down and also letting me to deal with spy alone were our mistakes which I want to point out. I know that it's "my job" to take care of spies, but with spycicle I can't do much alone. I may have played worse than usually and it might have been my fault though.

Spycicles a bitch to deal with, Dr alone is annoying but add in fire immunity and they so easily slip away and in the time it gets them back in position for a stab, their knife regens.
If the spy is using this combo, someone's going to have to help the pyro take him down because fire won't do it. At least helping with a spray of bullets or an explosion will do until the spycicle effect wears out and then the pyro can deal with him.
If the pyro gets no help in catching him and the spy constantly gets away, the spy will simply keep going for the stabs and using dr to get away. This puts huge pressure on the pyro because he has to constantly be spy checking, unsure if the spy is dead or not. Eventually the spy just will start getting more stabs over time because of the amount of opportunites they are able to get and then the pyro feels like a complete tart.

Why spycicle is annoying as shit, by yozer

Yeah, that's pretty much what happened, but I had never had such problem before.
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Riina

Riina


Posts : 25
Points : 35
Join date : 2013-05-03
Age : 35
Location : Betas faggot Dungeon

23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST EmptySat May 25, 2013 6:19 pm

spyicle and dr combo is for scrubs
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23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty
PostSubject: Re: 23rd Thursday - WASP - 21:00 CEST / 20:00 BST   23rd Thursday - WASP - 21:00 CEST / 20:00 BST Empty

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